Focused becomes the new desired mood and mean interactions are your new requirement…at first. The Boss Branch has undergone some changes and starts to get a little tricky. Finally, don’t depend on a steady schedule in the Criminal Career: the hours and days worked jump all over the place. Thus performing interaction on other Sims both fulfills the daily requirement and builds the required skill. You can gain Mischief skill by using the “Troll teh Forums” interaction on the computer, or by performing Mischievous interactions…which is what the Criminal Career’s daily task is anyway. To get a portable playful moodlet, just view funny videos on Sims.TV, doable from any computer via the web menu. Also, playful mood aura objects are not helpful when your Sim goes to work, as the aura fades as soon as your Sim is no longer near the object. Playfulness doesn’t help you gain skill faster in Mischief. Unfortunately, that doesn’t synergize as well as you would think. The early career rewards are all about boosting the playful mood which is the desired mood. Throughout the entire career, promotion bonuses are much larger than what you would see in other careers. However, the criminal career has one saving grace: Bonuses. The pay at all five early levels is really lousy compared to other careers. The career starts out in a less-than-optimal place. The Sims 4 Criminal Career is one of ten careers available in the game.
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